Home ยป Games ยป Deeper Money Bass Slot

Overview

Deeper Money Bass is a 5-reel, 4-row, 1024 ways-paying videoslot, with the following features:

  • Fish Food
  • Bass Cash Collection
  • Hold & Re-spin bonus feature with the following sub-features:
    • Das Boat
    • Swordfish
    • Fresh Chum
    • Catch A Fish
    • Sea Mine
    • Rebait
    • Power-Up
  • Double Chance

There are 13 symbols:

  • 4 high-paying symbols
  • 2 medium-paying symbols
  • 3 low-paying symbols
  • Golden Coin
  • WILD
  • Bonus symbol
  • Swordfish (Only in the Hold & Respin feature)

Fish Food

Base game only.
Triggered on an initially-losing paid spin.
A shoal of small fish will swim across the screen and eat a symbol in the third reel, converting into a different symbol, which will result in a new winning panel.

Bass Cash Collection

Base game only.
Between 1 and 15 golden coins can land on a paid spin.
Each golden coin has a value of 2x, 3x, 5x, 10x or 20x the player’s stake.
The values of all golden coin symbols that land are added together, then multiplied by the player’s stake, then paid.
The maximum possible win is 300x the player’s stake.

Hold & Re-spin

A maximum of 1 bonus symbol can land in any reel.
If 3, 4 or 5 bonus symbols land on a paid spin, then the Hold & Re-spin feature is triggered and played with 4, 5 or 6 rows respectively.
The Hold & Re-spin is played on a fresh panel and with the stake from the triggering paid spin.
Only fish or blank symbols can land.
The objective of the feature is to collect as many multipliers from fish symbols as possible.
Fish symbols have multipliers attached to them, as follows:

  • HP1 symbol (big bass): x4
  • HP2 symbol (pink fish): x3
  • HP3 symbol (green fish): x2
  • HP4 symbol (blue fish): x1
  • WILD symbol (silver fish): x2

A counter in the orange dinghy displays the number of re-spins remaining and starts at 3 (the re-set value). This can be increased by the Power-Up sub-feature (See below).
The counter is reduced by 1 with each spin.
The fisherman’s boat displays a total of all collected multipliers starting at ‘X1’ and updates if fish multipliers are collected.
If any fish symbols land in any of the empty symbol positions, the re-spins counter is reset.
The feature continues until the re-spins counter hits 0 and no new symbols land or no sub-features (see below) trigger and which add more re-spins.
The total feature multiplier is derived by multiplying the sum of all final panel multipliers by the final boat multiplier.
The feature win is the stake multiplied by the total feature multiplier.
If the player did not collect any multipliers to the boat multiplier, the game pays stake X sum of all panel multipliers.
If every multiplier was collected from the panel to the boat multiplier, the game pays stake X boat multiplier.
It is possible for the feature to complete without any new fish symbols landing and with no fisherman actions, in which case the win is 1x the player’s stake.

Hold & Re-spin sub-features

Das Boat

Only in the Hold & Respin feature
Randomly, a submarine will glide past on a random row, either from left to right or right to left, collecting all fish in that row (max 5). Collected fish will combine into 1 fish in the last reel and now with a new, single multiplier derived from the total of all fish that were combined.
The Das Boat feature can only be triggered if there are at least 2 fish symbols on the panel.
The re-spins meter is reset to 3.

Swordfish

Only in the Hold & Respin feature
If special Swordfish symbol lands, it breaks free from the symbol position, swims back and forth across the panel, collecting between 2 and 10 other fish. Upon returning to its start position, it will collect the multipliers from the skewered fish.
The fish that were skewered are removed from view, leaving new empty positions on the panel.
The re-spins meter is reset to 3.

Fresh Chum

Only in the Hold & Respin feature
When triggered, the fisherman throws a bucket of bloody chum into the water.
1 or more of the fish on a single reel will gobble up the chum that drops near them and their multipliers are increased by +1 for every piece of chum they eat.

Catch A Fish

Only in the Hold & Respin feature
When triggered, the fisherman’s hook snares a fish which is then pulled up to the boat.
The boat multiplier is incremented by the value of the collected fish multiplier.
The Catch A Fish feature cannot be triggered if the value of the Boat Multiplier is greater than the total of all fish symbol multipliers on the panel.
One extra re-spin is awarded.

Sea Mine

Only in the Hold & Respin feature
When triggered, a sea mine lifts from below one reel, halts in a random position behind the symbols, then explodes.
This clears either a 2×2 or 3×3 space.
Any fish that occupied those symbol positions are killed then float to the surface.
The current boat multiplier is then incremented by the total of all the fish multipliers that were collected.
The Sea Mine feature cannot be triggered if the value of the Boat Multiplier is greater than the total of all fish symbol multipliers on the panel.
One extra re-spin is awarded.

Rebait

Only in the Hold & Respin feature
Only triggered on a final re-spin when no new fish added & no other sub-feature triggered.
The fisherman pulls up the hook to add a fresh worm.
The re-spins meter is reset to 3.

Power-Up

Only in the Hold & Respin feature
The sky darkens, clouds fill the sky, a lightning bolt strikes the re-spins meter.
The re-spins meter is reset to 4.

Double Chance

This is an optional base game bet which is off by default.
When enabled, this doubles the chances of triggering the Hold & Re-spin feature and costs double the current base bet.

Game Rules and Information

  • The bet level is set using the BET LEVEL selectors.
  • Click the SPIN button to spin the reels.
  • Minimum Bet ยฃ0.10
  • Maximum Bet ยฃ5.00
  • Wins are paid according to the pay table.
  • Malfunction voids all pays and plays
  • WILD Substitutes for all symbols except bonus symbols
  • All pays are from left to right, starting with the leftmost reel.
  • Only highest win paid per winning combination.
  • Multiple wins are added together.
  • All Pays in the paytable reflect the current bet level
  • Freespins are paid according to the bet amount set prior to entering Freespins.
  • In accordance with fair gaming practices, the outcome of each and every game is completely independent
  • Return to Player: 90.04%
  • Double Chance Return to Player: 90.08%

Player Reviews

Please be aware that content published by visitors in comments or reviews is not checked for accuracy & the views expressed by commenters or reviewers do not necessarily reflect the views of Chief Gambler.

There are no reviews yet. Be the first one to write one.

Leave a Review